Ancestries
Some ancestries in Rivuzan stick strictly to their homeland, others may have small populations all over, and others still roam the land mostly as lone individuals. Common and uncommon ancestries may be freely selected, but only one of a given rare ancestry is allowed in a party (multiple rare ancestries, provided they are different, is permissible).
Once properly setup, this page will have links to additional information for ancestries. Rifters will not be playable for the first campaign. Automatons have very specific lore in Rivuzan, if you are interested in playing this ancestry please reach out to me so I can give you the overview.
Common
Bugbear, Dwarf, Elf, Gnome, Goblin, Human, Leshy, Orc, Strix
Uncommon
Athamaru, Catfolk, Hobgoblin, Kholo, Kobold, Lizardfolk, Ratfolk, Samsaran, Tengu, Tripkee
Rare
Automaton, Awakened Animal, Sarangay, Surki, Yaoguai
Heritages
I have not yet gone through all that exist in PF2E, but I eventually plan to do so. If you are interested in playing one of these, reach out to me.